Interactive Sound Environment
The main goal of this project is to explore sound design using EEG sensors. As an exploration of sound interaction design, "Sound Hunter" was created with the intention of exploring how gamers' minds and emotions can interact more directly with the in-game
sound environment, instead of just being passive experiencers of programmed audio. "Sound Hunter" combines brainwave technology with sound design tools such as the Unity engine,
Wwise and Max/MSP, with the OSC protocol, and uses the Unity game as a vehicle to explore
how to provide a new game interaction experience for the player.
Video 1. Demo Video on Youtube